* Any actor equipped with matching weapon can cause gory death. Because enchantment can kill the actor before physical damage and prevent script executing.
* Enchanted weapons will diminish a bit your chances to trigger mutilation. It takes a little second for script to realize that actor is not moving. However it works correctly in most cases. You may trigger moving power attack effect when execute standing power attack and inverse. * Moving and standing attack detection system is not yet 100% certain. mace, war hammer –> eviscerate vertically or/and crush head
Sword, axe, dagger, great sword, great axe –> eviscerate vertically Great sword, great axe –> cut in half horizontally Sword, axe, dagger, mace, war hammer –> cut off arm All depend from weapon you carry and movement you execute. The chance of the mutilation is configurable through MCM menu, yet there are certain limitations and conditions to fill.